Kickstarter Announcement!

The Ambrosia Kickstarter launches 22 March 2018!

Ambrosia has been in development since 2014 as a small side project. Last year, we self-funded our first full-time developer, and the game has grown leaps and bounds. We can now see the finish line and are ready to bring this game to the world!

We are looking to raise funds to finish out asset creation: art and music. Ambrosia's unique look and fun art style is a key part of the experience, and we want to deliver the highest quality to our players! The ability to pay our artists and musician full-time to work for us will be critical to complete the game in a timely manner. Without quick, rapid funding, we are always in danger of losing access to our freelancers as other projects come up for them.

Additionally, we would like to port the game from PC to Sony's platforms, and that will come with its own costs and challenges. The funding here will let us do that too!

We are committed to completing Ambrosia and putting this game in the hands of our fans, regardless. But we believe funding at this time will allow us to deliver, completely.

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