Nate lives in Castle Rock, CO with his four-legged feline roommate. He enjoys taking apart game systems, so he can put them back together again - better. (You say different, the team says better!) A closet JRPG fan, Nate once arm-wrestled so hard he broke his own arm.
Ian lives in Williamsburg, VA because he got lost on the way to Colorado. He fancies himself a writer, a performer, and overall video game academic. Ian wields an unwavering positivity and just wants everyone to have a nice day! He's known for his unnaturally soft hands.
Maciej is a pixel artist and Ambrosia’s first art contributor since Nate founded the company. His art has delighted the team for years.
Michael Betts lives in Seattle, WA with his own personal morale support companion. An ardent fan of trail running the Pacific Northwest, he came to the center of nerdom to realize this dream. He appreciates the softer things in life, but prefers stern hands. Sorry, Ian.
Jonathan Germann (Jonny Stixx)
From a humble home studio, Jonny composes and produces the original score for Ambrosia. This family man enjoys working from home, close to his wife, daughter, and Boston terrier. With methods as unconventional as his creativity, Jonny Stixx walks the line between the analogue and digital ages. Blending synth with natural drums, wood and string instruments, the score for Ambrosia is bringing a fresh take on the classic RPG soundtrack genre.